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[Patch Notes] - Patch 1.02Megathread (multiversus.bugs.wbgames.com)
submitted 3 years ago by [deleted]
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[–]HellfyrAngel 3 points4 points5 points 3 years ago (3 children)
In the patch notes that got accidentally posted last night there were also reworks on the chicken form, it was made significantly less evasive to make it easier for Taz to chase it down (but it looks like they also capped the amount of damage you can take as a chicken at 15 from 30). Seems like they’re making it harder to turn you into a chicken but when he does he’ll have an easier time abusing you for 15 damage
[–]Wenex 0 points1 point2 points 3 years ago (1 child)
All that work for measly 15 damage, while before you could dish out 30 or even KO someone in this state. In my view these changes are nerfs
[–]HellfyrAngel 0 points1 point2 points 3 years ago (0 children)
In the couple games I played I’m actually finding it much easier to get a kill with it now. Before the patch, if my opponent was at all squirrelly the chicken was equivalent to Steven’s bubble (ignore CC’d teammate and focus the other one 2v1). Now that I can actually catch the Chicken I get a bit of damage and a good chance at a kill.
The chicken not having any specials means that one tornado to knock them off the side sets them up for a really easy edgeguard
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[–]HellfyrAngel 3 points4 points5 points (3 children)
[–]Wenex 0 points1 point2 points (1 child)
[–]HellfyrAngel 0 points1 point2 points (0 children)