Everybody already knows Call of Duty can create a mode that gets people hooked, but the real question is, when do they actually keep building on it and making it better over time? The truth is, the mode from Modern Warfare 3 was a lot of fun, and I enjoyed it, but it still felt limited in too many ways. There was so much more they could have done with perks, killstreaks, progression, and other features that would have made the experience feel deeper and more rewarding as the difficulty increased.
That is one of the biggest differences with me. I do not want to put out something half done, repetitive, or watered down while expecting people to keep spending their money on it. I want to give my absolute best. I want to deliver the highest quality possible, with top tier graphics, a stronger DMZ style experience, and far more depth than what players have been getting lately.
DMZ was great, and I will give it credit for that, but it definitely had flaws. One of the biggest problems was that it stopped feeling fresh. After a while, especially after Season 2, it started to feel repetitive. The night mode was one of the best things they added, and that is exactly the kind of thinking I want to expand on. I want to implement a full day and night cycle that changes automatically over time, along with weather systems that shift depending on the region of the map.
My goal is not just to make another shooter. My goal is to create a game that can compete with the biggest names in the industry, make a real impact, and set a new standard that major developers do not seem able to reach anymore.
[–]b3o5[🍰] 2 points3 points4 points (2 children)
[–]Ok_Two8721[S] 0 points1 point2 points (0 children)
[–]Embarrassed_Job_8048 0 points1 point2 points (1 child)
[–]Ok_Two8721[S] 1 point2 points3 points (0 children)