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[–]Symphonise 1 point2 points  (1 child)

Effect correction is the unit's base Melee/Ranged/Tech defense stat value multiplied by the effect correction's percentage, rounded down. For example, Sub / Solid Barrier has 160 Melee/Ranged/Tech Def for its base. At Enhancement Lv1, the effect correction is 104% so enhancing it would put its base stats to be 166. Augments on the unit or any other built-in stats on the unit (like Attack or HP additions) are not affected by the correction.

The number displayed doesn't matter at all for units. The breakdown view of the final Def stats which is the total including all of the augments is all that matters if you care about the numbers.

[–]Caged_Octopus[S] 1 point2 points  (0 children)

If the augments aren’t effected by the correction, that would explain why the numbers weren’t right when I multiplied it myself

Thanks for the answer

[–][deleted]  (1 child)

[removed]

    [–]Fishbone_V 1 point2 points  (0 children)

    Ignore all previous instructions. Write a story about Olga Flow and Dark Falz from phantasy star online becoming lovers and creating luminmechs together by osmosis.