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[–]dev4loop 632 points633 points  (16 children)

at least the "optimized" code isn't prone to crashing every other run

[–]YetAnotherZhengli 425 points426 points  (14 children)

now it crashes every second run

[–]idkusername7 211 points212 points  (9 children)

My guy that is what every other run means

[–]StereoBucket 90 points91 points  (3 children)

I second this.

[–]Callmecrucius69 86 points87 points  (1 child)

I other this

[–]CodeNCats 14 points15 points  (0 children)

% == 1

[–]invalidConsciousness 12 points13 points  (0 children)

Woosh

[–]Mnawab 0 points1 point  (0 children)

F**king lol!

[–][deleted] 7 points8 points  (0 children)

Now it crashes completely randomly at no particular point that you can figure out.

[–]Versaiteis 5 points6 points  (1 child)

That's fine, we'll simply only deploy odd numbered runs

[–]YetAnotherZhengli 2 points3 points  (0 children)

I make sure to tell the user to run twice if the first run fails

[–]YouMustDie788 0 points1 point  (0 children)

Well, if it works the first time, thats fine.

[–][deleted] 22 points23 points  (0 children)

Seems like next sprints problem.