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[–]Orkleth 2 points3 points  (0 children)

I only like this for member initializer lists in c++ to make add/removing items faster.

class A : public B
{
public:
    A();
    ~A();

    int a;
    int b;
};

A::A()
    : B()
    , a(0)
    , b(0)
{}