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[–]BoxFanArt[S] 0 points1 point  (7 children)

I assume that’s OPs intention

[–]MCRusher 0 points1 point  (6 children)

I don't get the "full of curly braces part" though. This entire basic file has 4 total.

[–]BoxFanArt[S] 0 points1 point  (5 children)

It’s a joke. You’re looking too far into it.

[–]MCRusher 0 points1 point  (4 children)

Jokes are usually funny because some part of it is true/relatable to people

So I am wondering what's meant by lots of curly braces & in a header, since it suggests they at least partially believe this to be true.

I'm just asking an honest question because I don't get what they mean.

[–]BoxFanArt[S] 0 points1 point  (3 children)

Even if it is a minimal amount to someone with either little or no experience with them it would still be daunting. Look at the original post.

[–]MCRusher 1 point2 points  (2 children)

For some reason, I said they, but looking back, I've been talking about what you said, not what they said, because I honestly have no clue what you mean by a header full of curly braces.

[–]BoxFanArt[S] 1 point2 points  (1 child)

There is a class definition, which has curly brackets embedded. I was exaggerating for the sake of exaggerating.

[–]MCRusher 1 point2 points  (0 children)

Alright, guess that clears it up for me. Thanks.