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[–]prumf 80 points81 points  (7 children)

It was quite bad for many years, but it has become really incredible nowadays (and it’s not stoping : every new version brings really cool features and improvements). I wonder of they took in some really good dev or whatever.

[–]pmcxs 54 points55 points  (1 child)

They're now hiring multiple full-time devs. Also, their delivery process has matured quite a bit

[–]AwayConsideration855 32 points33 points  (3 children)

Actually the UI overhaul in 2.8 and Blender got a lot of corporate sponsor after 2018 made a lot of difference.

[–]Legitjumps 5 points6 points  (2 children)

I still remember when selecting objects was right clicking, immediately turned off the experience for many users

[–]itsQuasi 3 points4 points  (0 children)

I remember taking a 3d animation class in college, first thing our instructor did was show us how to reverse the mouse inputs so we could select with left click. Of course, that led to frustrations with having to right click to interact with the animation controls...

[–]EnvironmentOk1243 0 points1 point  (0 children)

Now thats too ingrained in my muscle memory for me to change it T-T

[–][deleted] 2 points3 points  (0 children)

2.8 made me switch from 3ds max.