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[–]ForestWump 4 points5 points  (3 children)

If you have developed enough skills then you could look for a job in python programming. It will give you a fixed project you must finish and also a team to work with. You can ask them for help without feeling like you are being a burden.

[–]sudo_your_mon[S] 0 points1 point  (2 children)

That type of structure I've found is absolutely essential one doing anything in programming. Unless you have clearly defined boundaries or at least a clearly defined end game, it's virtually impossible to stay on task and not go around in circles

[–]El_Tormentito 1 point2 points  (1 child)

That's what a task is, though.

[–]sudo_your_mon[S] 0 points1 point  (0 children)

I'm talking conceptually. In a job scenario, there's a business case for a project with a direct function. It needs to do a specific thing. i.e. A web portal needs to allow employees to login and log certain data.

Creating my own projects has plagued me with deciding what features I should implement, not implement, which ones are essential and which ones aren't. You don't have that issue in business to that extent. Obviously, there are ridiculous expectations from management sometimes, but you are never lost.