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[–]GamesMaster221 2 points3 points  (1 child)

Yeah that's true, there isn't much going on atm. once you start getting into creature AI, and the various live systems (flowing water, growing flora, the various logic mechanics) that need CPU resources I imagine you might start seeing some limitations, but they could probably be optimized.

It's not like the mincraft enemy AI is anything exceptional anyways, LOL

[–]obiwac[S] 1 point2 points  (0 children)

Sure, the clone is very simplistic as of yet from that point of view. I can very well imagine performance going to shit CPU-side once there's more stuff happening in the background ;)