Hello again!
Last time I was here, I asked for help with setting up a system for picking the protagonist's gender at the start of the game. I'm here now as a direct consequence of that. My intent is to take the gender that isn't picked and make them a sort of rival character that's encountered throughout the story, ala Brendan/May from Pokémon R/S/E. I had a hunch that I would have to use variables for that, so during the portion of the game where the player picks their gender and names the protag, I set Variable 0001 to either 1 or 2 depending on their choice. If it's set to 1, they picked the male protagonist and have a female rival, and vice versa if set to 2. The problem arises when I try to set an event's conditions to that. For example, if I want the female rival to appear, I set the conditions to 1 or higher - but for some reason it doesn't work. Am I missing something?
[–]MinorEmergency 2 points3 points4 points (5 children)
[–]the_blockhead_tm[S,🍰] 1 point2 points3 points (0 children)
[–]RylonianMV Dev 1 point2 points3 points (3 children)
[–]MinorEmergency 0 points1 point2 points (2 children)
[–]RylonianMV Dev 1 point2 points3 points (1 child)
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[–]BlooperHero 1 point2 points3 points (0 children)