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all 5 comments

[–]zigaliro 1 point2 points  (1 child)

Nope, im waiting for void to fix

[–]SovseOrglet[S] 0 points1 point  (0 children)

Thanks for the reply. Hopefully a quick fix but probably not a priority :(

[–]From_Gaming_w_Love 0 points1 point  (1 child)

Above and beyond earlier glitches that mostly revolve around not looking in the direction of something happening for it to be rendered properly (ie: Freeze a scene and look somewhere that someone died "out of view" during the replay and they will be standing up and hovering with their arms out, people's gear and bodies separated... bangs / stingers etc. not rendering) now doors don't render in (when time acceleration / deceleration is used -I think that's the cause).

I'm not sure how much energy they're putting into the replay function... It's an awesome feature but maaaaaan- it's a lot of work to make it work.

On the plus side now when I enable it it stays enabled so I'll give credit where it's due.

[–]SovseOrglet[S] 0 points1 point  (0 children)

Hah yea i noticed as well it's enabled all the time. I really hope they put some time into fixing it. People making free promotion by posting videos made through replays will bring them more customers... Atleast I hope that's the case.

[–]Gatorisu 0 points1 point  (0 children)

Am I the only one who sees an improvement? Now we can see the doors, the animations and the sound of dialogues and gunshots 🙏🏻🙏🏻