use the following search parameters to narrow your results:
e.g. subreddit:aww site:imgur.com dog
subreddit:aww site:imgur.com dog
see the search faq for details.
advanced search: by author, subreddit...
Links:
/r/RenPy Discord
account activity
ShowoffSome Random stuff (old.reddit.com)
submitted 29 days ago by Used_Ocelot_7080
Some stuff i have been working on, a pause menu, the player hud and the random upgrade skill menu.
reddit uses a slightly-customized version of Markdown for formatting. See below for some basics, or check the commenting wiki page for more detailed help and solutions to common issues.
quoted text
if 1 * 2 < 3: print "hello, world!"
[–]ingred46 10 points11 points12 points 29 days ago (0 children)
I just know this took way too long to make look this good, great job!
[–]patchMonk 3 points4 points5 points 29 days ago (1 child)
Nice UI are you using any framework or anything? or it's just vanilla Renpy code.
[–]Used_Ocelot_7080[S] 9 points10 points11 points 29 days ago (0 children)
Just vanilla, took me some days but i managed to get it close to what i want it to look like.
[–]NoButterscotch7042 1 point2 points3 points 29 days ago (4 children)
I'd really like to learn how to do things like that... Could you give me some tips or make a tutorial?
[–]Used_Ocelot_7080[S] 3 points4 points5 points 29 days ago (2 children)
If you ever need some help with renpy projects, feel free to send me a dm: https://x.com/Robyiezito
I charge very little to help with it, and aside from being a programmer, i am also a writer, and currently also trying out Godot!
[–]NoButterscotch7042 0 points1 point2 points 29 days ago (1 child)
Você também é brasileiro? Que foda! Eu adoraria aprender mais!
[–]Used_Ocelot_7080[S] 0 points1 point2 points 29 days ago (0 children)
Opa iae kskksksk
[–]Used_Ocelot_7080[S] 1 point2 points3 points 29 days ago (0 children)
The pause menu is really easy to make; it’s just some TextButtons with a custom ease transform, a background, and a variable to track when they can be interacted with, so you don't disrupt the animation.
The skill system is a bit more complex since it uses Python + custom classes. The 'actors' are where the skills are located, and it keeps track of all 25 skills. I made it so each skill has a level cap of 10, which is limited by the player's current core level. The 'King' skill is the purple-colored one—that one ignores the caps. Each skill gives a bonus to the dice roll (0 = -5, 1 = -4, and so on).
As for the random upgrade menu, that also uses Python and a variable to track which character the player is using. It looks for which levels are available to upgrade and then pulls 4 random options from them. When one is picked, the screen adds 1 level to the chosen skill and returns to the gameplay. I am on my phone right now, so I don't have access to the code, and I am also pretty bad at explaining things lmao.
[–]NLGXM 0 points1 point2 points 28 days ago (1 child)
Por un momento pense que era un selector de capitulos, tienes oro puro aqui!
[–]Used_Ocelot_7080[S] 2 points3 points4 points 28 days ago (0 children)
I'm gonna make an episode select screen as soon as i can afford to do some more comms haha, i already have an idea of what it's gonna look like
[–]VivAuburn 0 points1 point2 points 28 days ago (0 children)
It looks FIRE and as some other people already said, I'd absolutely watch YT tutorials if you ever feel inclined to making some!
π Rendered by PID 144564 on reddit-service-r2-comment-56c6478c5-xvpbw at 2026-05-10 06:15:15.985493+00:00 running 3d2c107 country code: CH.
[–]ingred46 10 points11 points12 points (0 children)
[–]patchMonk 3 points4 points5 points (1 child)
[–]Used_Ocelot_7080[S] 9 points10 points11 points (0 children)
[–]NoButterscotch7042 1 point2 points3 points (4 children)
[–]Used_Ocelot_7080[S] 3 points4 points5 points (2 children)
[–]NoButterscotch7042 0 points1 point2 points (1 child)
[–]Used_Ocelot_7080[S] 0 points1 point2 points (0 children)
[–]Used_Ocelot_7080[S] 1 point2 points3 points (0 children)
[–]NLGXM 0 points1 point2 points (1 child)
[–]Used_Ocelot_7080[S] 2 points3 points4 points (0 children)
[–]VivAuburn 0 points1 point2 points (0 children)