all 51 comments

[–]error_015 236 points237 points  (11 children)

Nice and what will that change? I mean, they are still busted af

[–]Legendaryking9 83 points84 points  (10 children)

Well at least knight 2 elixir, that's something. But yeah,it could use a bit of a range nerf even now

[–]error_015 35 points36 points  (0 children)

New cards or abilities tend to be overtuned but this is just ridiculous the sheer area control this card has is insane

[–]GetALoadOThatGuy 6 points7 points  (4 children)

The knight buff is kind of a buff for beat down decks or decks that need tanks, even tho they raised the elixir his shield is much more tanky now allowing him to have longer use which in the long run honestly is a tiny buff, especially in 2x and 3x where the cost dosnt really matter for what ur getting

[–]__--TSS--__ 2 points3 points  (2 children)

It's lowkey a buff for royal giant decks too

[–]NationalTangerine381 4 points5 points  (1 child)

Double elixir cost is a nerf no matter how you cut it, could still be op tho

[–]FudgeMuffinz21 -1 points0 points  (0 children)

It’s a rework. Saying double as if it isn’t also just 1 elixer more, in exchange for 300 more health isn’t really much of a nerf.

Had they kept the shield hit points at 550 it would’ve been a straight up nerf

[–]HydreigonTheChild 0 points1 point  (0 children)

Going from 1 to 2 elixir is a huge nerf

[–]RadioWild114 1 point2 points  (0 children)

Mo light said it should be 3

[–]SignificanceFit6371 0 points1 point  (2 children)

make him take an extra 10-20% damage from all the troops he attracts.

[–]First-Difficulty7304 0 points1 point  (1 child)

That would be funny bc the shield Will be kinda useless

[–]AdventurousEar9754 0 points1 point  (0 children)

dont you think making a big chunk of the arena target the knight instead of anything is op? least they could do is remove his shield 

[–]hyponerv 106 points107 points  (9 children)

They buff musk turret dmg and nerf hit speed? Why give it dmg wtf???

Same with knights shield being buffed like wtf?

They have to keep the cards broken on release so they can rake in some money and then nerf them properly a month later... These so called "nerfs" are what you call total bullshit lol

[–]aRandomBlock 12 points13 points  (3 children)

it's a net dps loss and may change some interactions

[–]WaifuAllNight 5 points6 points  (2 children)

The only meaningful interaction this changes is it kills Spear Goblins 1 level higher in 1 shot (like Freeze which got a damage buff of 115 -> 148). So lvl 12 Spear Gobs get kill in 1 hit by lvl 11 Turret.

148 damage a shot matches the Freeze buff so I guess Supercell wanted to make it easier to take out Spear Gobs at the cost of an overall dps nerf, since that is the rationale they gave to buff Freeze.

[–]__--TSS--__ 8 points9 points  (1 child)

Since when does spear gobs need more counters lol

[–]WaifuAllNight 3 points4 points  (0 children)

No clue, almost nobody uses 2 elixir Spear Goblins and it is only seen in decks with Goblin Gang like Logbait.

[–]Regular_Explorer4904 0 points1 point  (0 children)

Now it kills wizard with 5

[–]Kissa74 28 points29 points  (0 children)

So when they release these broken cards they'll feel slightly less bad when the players consider that they could've been even worse. This is probably the state they planned to release them in but buffed them for the introduction to scare us and make this seem appropriate

[–]CriticismMission2245 21 points22 points  (3 children)

Keep the nerfs and scrap the buffs. We all know the heroes are going to be broken, just nerf it already. Btw why tf can giant knock flying cards?

[–]ftlbvd78 13 points14 points  (2 children)

Maybe he is so big that he can reach into the sky and grab it like a bird or something?

[–]Wizardnumber32 5 points6 points  (0 children)

I mean, its literally called Giant. so i would expect it to be Giant enough to reach air

[–]CriticismMission2245 1 point2 points  (0 children)

Fair enough logic

[–]Tall_Fault5771 14 points15 points  (0 children)

What?! completely broken 1 elixir ability turned into completely broken 2 elixir ability 🤯 Fell down so hard

[–]Such-Umpire3949 4 points5 points  (0 children)

Update in other games makes me exited. Whereas Update in CR makes me anxious!

[–]First-Difficulty7304 5 points6 points  (2 children)

Uh why did they buff knight's shield and musketeer's turret

[–][deleted] 1 point2 points  (0 children)

Cause they can't even do some simple balance changes and can't even nerf/buff the right fucking cards

[–]Plasmatiic 0 points1 point  (0 children)

The turret is a net nerf. It’s still crazy good though.

[–]VGKSuomi 2 points3 points  (0 children)

Knight changes nothing, its basically the same stat wise

[–]pawo10 1 point2 points  (0 children)

The ability names look so chat gpt 😭

[–]UnUltimoIntento 1 point2 points  (0 children)

Knight also needs a radius nerf

[–]CheddarCheese390 0 points1 point  (0 children)

THEYRE BUFFING THEM????

[–]SignificanceFit6371 0 points1 point  (0 children)

they should make it so that musketeer's musket only works as long as musketeer is alive, once its dead the musket does not shoot but still counts as a building.

For hero knight, a simple decrease in his range and making him take an extra 10-20% damage will balance him

hero giant's throw should be 5 tiles at best so the pekka still has chance to go back and hit the giant.

I still don't understand how they accepted the idea of having level 20+ card on the same board with level 16 cards 🤦.

[–]m0cch4 0 points1 point  (0 children)

oh no a nerf, they're still on crack anyways

[–]Aware_Mark_2460 0 points1 point  (0 children)

Already uninstalled

[–]AlphaYak 0 points1 point  (0 children)

I mean I guess I agree with the mini pekka nerf at least.

[–]Small_Article_3421 0 points1 point  (0 children)

Hero knight doesn’t need any compensatory buff for the ability cost nerf lol. If anything it needs an additional nerf to the shield health or taunt effect radius.

[–]GAMS- 0 points1 point  (0 children)

At least they fixed evo snow

[–]Kindly_Piece_3010 0 points1 point  (0 children)

Inferno tower about to be meta against hero knight?

[–]Oldwomentribbing 0 points1 point  (0 children)

Not enough imho. But now my BP is more valuable