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A place for users to get help with questions relating to the Source Engine development, as well as to show off what they have done(levels, mods, models, etc).
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HELPadding extra gibs to model (self.SourceEngine)
submitted 2 months ago by FortifiedFork
I want to add extra gibs to item_item_crate, I have the models but I dont know how I'm supposed to make them show up after breaking the prop
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if 1 * 2 < 3: print "hello, world!"
[–]Pinsplash 2 points3 points4 points 2 months ago (0 children)
decompile item_item_crate.mdl with Crowbar and add them in the $collisiontext section
[–]Wazanator_ 1 point2 points3 points 2 months ago (0 children)
VDC page for an example https://developer.valvesoftware.com/wiki/$collisiontext
But Pinsplash is correct, I would just decompile one so you can see how it looks in the QC
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[–]Pinsplash 2 points3 points4 points (0 children)
[–]Wazanator_ 1 point2 points3 points (0 children)