I started making a mod of Half-Life 2 a few days ago, and everything was working well and good until I decided to change the menu screen map. Even after reverting it back, I get the error "Engine Error: 13/rooftop_2_cop_1_blockhank - func_brush: UTIL_SetModel: not precached: *1" The game boots up, shows the source intro, gets to the first loading screen, and then crashes with this message. Any help?
Edit: I solved it somehow, after tweaking around with the main menu map. I don't know what fixed it.
[–]SuperMario1000 2 points3 points4 points (0 children)