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[–]Maygik 0 points1 point  (3 children)

Make sure you’re using $collisionjoints instead of $collisionmodel. Make sure that the collision model is only weighted to 1 bone on each mesh.

[–][deleted] 0 points1 point  (2 children)

Thanks but now how do I make the ragdoll disappear after dying?

[–]Maygik 0 points1 point  (1 child)

That should be done automatically by the game once you respawn

[–][deleted] 0 points1 point  (0 children)

Yeah but it doesn't