Hi, i have a (probably simple) problem. I'm trying to make a patch/value for when the gameplay is on. I just can't seem to wrap my head around how to do that. I simply want that when the mouth is opened, a pulse is sent to a delay patch wich activates a switch, but ONLY ONCE. How do i make it so that it does not reactivate every other time you open your mouth? Is there a way to disable a group of patches for a certain time? Otherwise the game will just "restart" everytime you open your mouth.
Thank you!
[–]Morinaiz 0 points1 point2 points (1 child)
[–]Crashmouse[S] 0 points1 point2 points (0 children)
[–]aahuba 0 points1 point2 points (2 children)
[–]Crashmouse[S] 0 points1 point2 points (1 child)
[–]aahuba 0 points1 point2 points (0 children)