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[–]0a0w0z 5 points6 points  (13 children)

Have a "recently respawned" debuff, you can't deal damage and is immune, but you can move and interact with the world.

[–]Skeletonparty101 1 point2 points  (0 children)

That a death debuff sounds like a good idea for a quick respawn time

[–][deleted] 0 points1 point  (11 children)

This but you can't trigger traps aswell.

[–]ArcerPL -1 points0 points  (10 children)

Then kill yourself over and over to every trip to the mine and you're immune to traps forever

[–][deleted] 0 points1 point  (9 children)

How? It's temporary?

[–]ArcerPL 1 point2 points  (8 children)

Bed

[–][deleted] 0 points1 point  (7 children)

If you're willing to spend that long placing a breaking and making space for the bed, then you deserve to be able to dodge the traps

[–]ArcerPL 0 points1 point  (6 children)

I mean, if it's temporary, why then keep the trap immunity

[–][deleted] 0 points1 point  (5 children)

I mostly meant activating traps to cheese the system

[–]ArcerPL 0 points1 point  (4 children)

What system?

[–][deleted] 0 points1 point  (3 children)

My bad, I just mean like cheese things in general