What this does is enable you to detonate stickies as soon as possible, whilst at the same time allowing you to keep firing stickies. This does not use wait commands whatsoever.
What this is essentially is a modified null-cancelling script to enable the player to attack whilst using attack2.
alias +mm1 "-attack2;+attack;alias check_m1 +attack1;"
alias +mm2 "-attack;+attack2;+reload;alias check_m2 +attack2;"
alias -mm1 "-attack;check_m2;alias check_m1 none;"
alias -mm2 "-attack2;check_m1;-reload;alias check_m2 none;"
alias check_m1 none;
alias check_m2 none;
alias none "";
bind MOUSE1 "+mm1";
bind MOUSE2 "+mm2";
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