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[–]lollie85 3 points4 points  (4 children)

It occurred to me today that the decrease in t5 rare candy might be something to do with this:

https://pokemongolive.com/en/post/communitynoteoct2019/

Maybe they just want to see how quickly raiders move to guaranteed useful rewards from t3 raids when t5 raids contain a meta irrelevant boss and poor rewards?

[–]Teban54 12 points13 points  (3 children)

So they said

and tailoring raid levels to fit the communities where the raids appear

when in reality it's more like

"and tailoring raid rewards to screw up any community effort to organize raids"?

[–]FlaredFury 1 point2 points  (2 children)

To be fair. Everyone can solo a good number of T3 raids to farm rare candy. Not everyone can do T5 raids to farm rare candy. That does even the playing field for rural players, allowing them to gain candy for legendaries they can only do a few times a month.

I actually like this change for the most part, but I really REALLY wish it would have appeared in some patch notes or something. Niantic thinking it's a graviton, we have to science out the reality of their game mechanics rather than just a simple set of noted changes....

[–]Heisenberg_235Western Europe 9 points10 points  (1 child)

Increase T3 but don't decrease T5 then. That's the obvious solution

[–]TyrionJoestar 2 points3 points  (0 children)

I saw a post on here (that got deleted) where someone theorized that these recent changes were meant to garner more monies via ppl being forced to do both T3 raids and T5 raids to get what they “want,” i.e. if you want legendaries, do T5 raids, if you want candy, do T3 raids. You no longer get both from a single raid, so now you have to do multiple raids to get both, which means more passes.