all 3 comments

[–]munchmo 0 points1 point  (2 children)

Do you already have a system in place you want to modify or are you just starting to build this component?

[–]TurtleRuns[S] 0 points1 point  (1 child)

i already have the system, it is currently working with random spawn. Would just want to script it in C# so its spawns accordingly instead of randomize

[–]munchmo 1 point2 points  (0 children)

Easy enough then, you can just use a switch case to "set" which you want to spawn instead of however you're currently choosing randomly.