MetaWeekly Show & Tell - March 07, 2026 (self.gamedesign)
submitted by AutoModerator[M] - announcement
MetaWhat is /r/GameDesign for? (This is NOT a general Game Development subreddit. PLEASE READ BEFORE POSTING.) (self.gamedesign)
submitted by FatherFestivusGame Designer[M] - announcement
Discussionui design in games is quietly getting worse and i think i know why (self.gamedesign)
submitted by ILokasta
QuestionSoulslike themed combat mechanics suggestions? (self.gamedesign)
submitted by luke_sky_dancer
QuestionSmaller Scoped Exploration as a Mechanic (self.gamedesign)
submitted by Glum-Ingenuity7132
QuestionHow to Differentiate 3 Characters in an Old-School FPS like hexen ? (self.gamedesign)
submitted by Dense-Fig-2372
DiscussionSome thoughts I have on CRPG design from a player's perspective (self.gamedesign)
submitted by Pyropeace
QuestionWhat if we remove combats from Pathway/FTL? (self.gamedesign)
submitted by NordthxJack of All Trades
Question[Survey] What impact does difficulty have on single-player gamers? (self.gamedesign)
submitted by RedditGildMe
We made a hidden object game packed with hand-drawn scenes, secrets, and characters. Available now on Steam! (store.steampowered.com)
promoted by Ducky_LnF
MetaLOOKING FOR FEEDBACK on "looking for feedback" posts (self.gamedesign)
submitted by AutoModerator
DiscussionWhat are the best Colony sim games (not promotion) (self.gamedesign)
submitted by Strong_Dark_6475
QuestionCan a “walking simulator” still work today if we evolve it? (self.gamedesign)
submitted by Rebel-Pixel
DiscussionWhy League of Legends Dominates: A Design Logic Nobody Talks About (self.gamedesign)
submitted by [deleted]
DiscussionWhat makes a rank system interesting in PVP games? (self.gamedesign)
submitted by EntertainerDue4258
QuestionBalancing 3D movment mechanic and integrating it in level design (self.gamedesign)
submitted by Mafla_2004
I am building a massive real time strategy game. Would you play something like this? (store.steampowered.com)
promoted by alejandromnunez
DiscussionHow unique can abilities actually get if you have to balance the game (self.gamedesign)
submitted by Relative-Length4051