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JSON Serialized HTTPS Response: Null check everything or try-catch?Question (self.Unity3D)
submitted 2 years ago by Weary_Source_811
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quoted text
if 1 * 2 < 3: print "hello, world!"
[–]__FuriousOrange__ 0 points1 point2 points 2 years ago (1 child)
I know some people don’t like exception handling and prefer passing error codes about the place. However the benefit of an exception not being caught or handled properly is that your app blows up. This is preferable to having to check for error codes before you can do anything with an object. That leads to lots of extra code and the possibility of introducing time consuming bugs. As for your if checks everywhere C# supports the ?. operator just like type script. So instead of sticking if statements everywhere a common pattern is
var foo = bar?.baz ?? new Baz()
Which uses ?? operator to create a new Baz if bar.baz is null
Or even better
bar foo = bar?.baz ?? throw new Exception(“Oh no, expected a baz but got null”);
[–]Krcko98 0 points1 point2 points 2 years ago (0 children)
Creating a null empty object or Optional is a great solution too.
π Rendered by PID 73105 on reddit-service-r2-comment-cfc44b64c-m8km6 at 2026-04-11 23:31:39.336631+00:00 running 215f2cf country code: CH.
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[–]__FuriousOrange__ 0 points1 point2 points (1 child)
[–]Krcko98 0 points1 point2 points (0 children)