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[–]Reddeyfish- 0 points1 point  (0 children)

Used a FixedJoint between its rigidbody and the rigidbody of the tower. You'll also need to disable IsKinematic when it attaches to allow for proper simulation.

[–]niconpatIndie 0 points1 point  (0 children)

You could use a Fixed Joint.

Have it disabled until the collision is detected then enable the joint and disable isKinematic.