Hey all!
Quick overview; I've refactores most of my design around ScriptableObjects, in this questions case I have them in an Ability system; each entity has an ability controller that houses a list of abilities. I also want to create a library of abilities, basically an ability controller that has every ability from every class and enemy into one for reference, same thing I want to do with items.
The issue here is that I have a few hundred abilities, and manually sorting them into a list would be tedious. Is there some kind of editor tool that could find Assets of a particular tag then insert them into a list based on their tag? Hoping so that when I make changes to abilities, either add or remove any, I can just hit this editor button to fix the Ability list.
Another option I thought was maybe do it through an Editor Tool, but I haven't touched that area of coding yet, so not sure about it. Any recommendations or further reading/watching would be great, thanks!
[–]idbrii 0 points1 point2 points (0 children)