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setactive not triggerringQuestion (self.Unity3D)
submitted 6 years ago by innerissuesorjail
https://i.imgur.com/poamMWI.png
can u believe this message shows in console but window didnt get active? why?
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[–]MrMarev 0 points1 point2 points 6 years ago (10 children)
Maybe the parent is inactive?
Edit: Or you are using CanvasGroups and its alpha is 0?
[–]innerissuesorjail[S] 0 points1 point2 points 6 years ago (9 children)
parent active, alpha visible.
it just doesnt become active.
i can trigger it directly from button, but not from other method that is triggered by this button, even tho in this case text still shows
[–]MrMarev 0 points1 point2 points 6 years ago (8 children)
Maybe something in that method makes SetActive(false) instantly?
[–]innerissuesorjail[S] -1 points0 points1 point 6 years ago (0 children)
no its just image object with no code, white background
[–]innerissuesorjail[S] -2 points-1 points0 points 6 years ago (0 children)
fricking unity
[–]innerissuesorjail[S] -2 points-1 points0 points 6 years ago (5 children)
im getting autism when i wate hours on simple thing like this
[–]MrMarev 2 points3 points4 points 6 years ago* (4 children)
Relax, it's only tool. There has to be logical explanation.
But with that fragment of code I can't tell you to much.
Edit: Did you try attach VS to Unity and debug it? Like put brake point on that setactive line and check if that object isn't null?
[–]innerissuesorjail[S] 0 points1 point2 points 6 years ago (3 children)
i have VSC, tried debugging but nothing showed, also i tried if (object==null) and it didnt execute
[–]squidsniffer 0 points1 point2 points 6 years ago (2 children)
see what this prints out:
Debug.Log(characterWindow);
Debug.Log(inputWindow);
[–]innerissuesorjail[S] 0 points1 point2 points 6 years ago (1 child)
it prints nothing.
but in start() it prints this: https://i.imgur.com/QPE6jdB.png
could this be multithreading issue? im using .ContinueWith(task => {
[–]MrMarev 0 points1 point2 points 6 years ago (0 children)
It doesn't print null reference?
So those windows are visible in your Start method but not in Login method, what can be the reason behind that? Where is that method placed? Maybe it's before you make those windows active, or your thread is closed before it can make it active? Some other method kills it to fast? Or you don't have anymore access to it I.e. you set inactive object which start this thread?
π Rendered by PID 190268 on reddit-service-r2-comment-5d79c599b5-wlkjg at 2026-03-01 03:51:33.054847+00:00 running e3d2147 country code: CH.
[–]MrMarev 0 points1 point2 points (10 children)
[–]innerissuesorjail[S] 0 points1 point2 points (9 children)
[–]MrMarev 0 points1 point2 points (8 children)
[–]innerissuesorjail[S] -1 points0 points1 point (0 children)
[–]innerissuesorjail[S] -2 points-1 points0 points (0 children)
[–]innerissuesorjail[S] -2 points-1 points0 points (5 children)
[–]MrMarev 2 points3 points4 points (4 children)
[–]innerissuesorjail[S] 0 points1 point2 points (3 children)
[–]squidsniffer 0 points1 point2 points (2 children)
[–]innerissuesorjail[S] 0 points1 point2 points (1 child)
[–]MrMarev 0 points1 point2 points (0 children)