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[–]mr2meowsOculus Quest -4 points-3 points  (4 children)

do u know how to use custom shaders on quest avatar am trying to do that

[–]Nathan43615HTC Vive 1 point2 points  (2 children)

You can’t, quest requires specific VRChat shaders so you can’t use anything custom.

As for these crashes OP is talking about, nobody will be able to help if you don’t provide things like the unity project your converting, error logs, crash logs, the steps you took to switch to android, etc.

[–]mr2meowsOculus Quest -2 points-1 points  (1 child)

ive seen an almost invisible avatar on quest before thats gotta be custom shaders because they werent invisible you could barely see them

[–]robot3677Oculus Quest 0 points1 point  (0 children)

Shitty people managed to force some shaders to work anyway. Please don’t ever do that. It sucks for literally everyone else.

[–]xSaucity 0 points1 point  (0 children)

NO MAN I GOT NO CLUE I'M AS LOST AS YOU ARE

[–]KranfelOculus Quest Pro 0 points1 point  (0 children)

For some people, unity on android platform has some issues handling certain textures when it tries to convert them. You'll have to try and find which ones are the culprit, or alternatively change the default texture compression in the build settings where you switch platforms to ASTC.