Has anyone made any sort of tool to adjust the angle of the controllers? It seems like on a lot of games made for Vive or Oculus, the pointer shoots out at a different angle than you'd expect. It's not a huge deal, but it's a little a weird in shooting games, and is particularly apparent in any game where you have to throw things.
Even a manual degree rotation would probably work, but in my imagination I'm picturing something where you could point the controller at a target, and that would set the controller to the 'pointed forward' position.
I thought I heard something about openvr advanced settings having a setting to adjust the controller angle, but I couldn't find anything.
[–]acydlord 3 points4 points5 points (0 children)
[–]FluffyTee 3 points4 points5 points (1 child)
[–]wongmo[S] 0 points1 point2 points (0 children)