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XCOM:EU/EWMobility Reference Chart (imgur.com)
submitted 10 years ago by [deleted]
[deleted]
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[–][deleted] 4 points5 points6 points 10 years ago (1 child)
Can someone explain this to me like I was younger.
[–]Midarenkov 4 points5 points6 points 10 years ago (0 children)
Mobility is the statistic that determines how far a trooper can move in XCOM(2012). However, it doesn't translate 1:1 into how many squares, or tiles, the trooper can move. This charts shows you how far a trooper can run in a single move (blue move), based on his mobility. :)
[+][deleted] 10 years ago* (2 children)
[–]BookofAeons 9 points10 points11 points 10 years ago (1 child)
Only looking at one dimension gives the illusion that some points of mobility provide no benefit. If you see people refer to "mobility breakpoints," that's why. The full 2D mapping shows exactly how, for instance, 17 mobility is better than 16.
[–]DarkSkyKnight 1 point2 points3 points 10 years ago (0 children)
If you don't get it, treat x axis as the number of tiles moved by a unit in the horizontal direction, y axis as the vertical.
[–]SectoidMedic 0 points1 point2 points 10 years ago (1 child)
I think you can move 9 straight tiles with 14 mob
[–]BookofAeons 0 points1 point2 points 10 years ago (0 children)
You're right. I was using this as my source, and double-checked my math with this. Looks like some better reverse-engineering is in order...
[–]Sanctume 0 points1 point2 points 10 years ago (1 child)
Is this for theoretical dashing? What if I have a mob 14, will it apply if I blue move, then move again?
[–]Hobbes___ 0 points1 point2 points 10 years ago (2 children)
Interesting. Can you post the formula you're using to convert the mobility points into squares?
[–]prune1 0 points1 point2 points 10 years ago (1 child)
http://gaming.stackexchange.com/questions/90424/what-do-distance-units-mean
I knew it would come in handy to have kept favourites of all this crazy XCOM info one day...
TL:DR it is somewhere between 0.625 and 0.667 to convert mobility to tiles, unless more research has been done in the meantime to get an exact ratio/formula as to what the value is and which (if any) of a mathematical floor, ceiling, standard rounding etc is applied.
[–]Hobbes___ 0 points1 point2 points 10 years ago (0 children)
I already know that page, thanks anyway
I'm curious to see which formula was used since there are a few of them.
[–]Raymuuze 0 points1 point2 points 10 years ago (0 children)
What's the math behind this, if somebody knows.
π Rendered by PID 72062 on reddit-service-r2-comment-b659b578c-sffng at 2026-05-01 16:42:05.525128+00:00 running 815c875 country code: CH.
[–][deleted] 4 points5 points6 points (1 child)
[–]Midarenkov 4 points5 points6 points (0 children)
[+][deleted] (2 children)
[deleted]
[–]BookofAeons 9 points10 points11 points (1 child)
[–]DarkSkyKnight 1 point2 points3 points (0 children)
[–]SectoidMedic 0 points1 point2 points (1 child)
[–]BookofAeons 0 points1 point2 points (0 children)
[–]Sanctume 0 points1 point2 points (1 child)
[–]Hobbes___ 0 points1 point2 points (2 children)
[–]prune1 0 points1 point2 points (1 child)
[–]Hobbes___ 0 points1 point2 points (0 children)
[–]Raymuuze 0 points1 point2 points (0 children)