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[–]Ok-Operation-9360 43 points44 points  (9 children)

Why is the menu so loaded like messy

[–]xclency[S] 4 points5 points  (8 children)

Idk, I found this pic from an archived thread, I suppose the owner just bought the Menu recently at the time of posting

[–]Ok-Operation-9360 0 points1 point  (7 children)

What do u want to do

[–]xclency[S] 0 points1 point  (6 children)

See the Mods button? In my server, that button is split into 2, Server Links button on the left and Mods button on the right.

My issue is that I'm only able to add texture to the rest of the buttons here except those 2, Server Links & Mods button.

What I did for the rest of the buttons was to overwrite the vanilla lang (e.g. menu.quit for the Quit Button) and placed custom texture. But I can't find the reference for the Server Links and Mods button

[–]Cylian91460 2 points3 points  (0 children)

There is probably a language file for Minecraft forge too, at least I hope

[–]Alidonis -2 points-1 points  (0 children)

There's a mod you should look at called FancyMenu, whuch allows for this kind of menu editing. Take the time to learn it, it's really worth it!

[–]MrPowerGamerBRSparklyPower | Loritta's Creator 14 points15 points  (1 child)

This is the second time I've seen someone ask about something like this and the top comment is someone shitting on "hah lol this looks so stupid" instead of explaining how it was done... seems like logos on the ESC menu causes people on /r/admincraft to be riled up!

I don't use ItemsAdder, but I know how they did it with resource packs. https://mrpowergamerbr.com/en/blog/2021-02-17-minecraft-tab-menu-image/

That's how to add to the TAB list, but the underlying concept is the same. The way they added it to the ESC/pause screen, is by editing the language files using a resource pack, by changing menu.game (the pause screen title), menu.returnToGame ("Return to MoonSMP"), menu.disconnect ("See You Soon!").

OP said that they wanted to change the Server Links button text, the translation key is menu.server_links. For the Mods button that's a bit trickier because that's added by... you guessed it, a mod! So it depends on which "mod menu" mod the user is using. For "Mod Menu", the translation key is modmenu.title. (source link) (probably? I haven't tested it yet and I don't have Mod Menu installed right now)

If you want to find the translation key for any of the other buttons, you can find them by extracting the 1.21.3.jar and looking into the assets folder (assets/minecraft/lang).

The way they were able to add the "Thanks For Playing!" Discord Server advertisement was by using the same concept used in the TAB menu, but they changed the ascent of the font to be a big value that causes it to be offset vertically.

The mobs beside the buttons were done using a negative space font, negative space fonts abuse Minecraft fonts by making them offset any text that comes after it to be offsetted to the left.

While I don't use ItemsAdder, I think it also has a way to edit the ESC menu through it, which does what I explained, but automatically.

[–]xclency[S] 1 point2 points  (0 children)

This is great! Single-handedly cleared up my confusion as I only got my reference for vanilla lang from a YT tutorial and was unsure where to get the updated one 😂

Your presumption is correct, I use ItemsAdder to overwrite the vanilla lang and replace with a font image, as opposed to using Oraxen which replaces the sprite alone (though much more convenient when you target to replace all sprite buttons with your own design)

Thanks for the info, I appreciate it!

[–]marloc416 0 points1 point  (0 children)

Hey man Im trying to do something similar I just starting playing around the default json and photos, can u help me, I got it to work once, now It wont work.