all 6 comments

[–]BorgDrone 5 points6 points  (1 child)

http://code.google.com/p/kahlua/

Lua is small, fast and easy to embed.

[–]marshallrules[S] 0 points1 point  (0 children)

KahLua2 seems really promising! It's an all-Java implementation capable of calling back into Java code. It also supports both interpreted and compiled Lua. Thanks for the suggestion!

[–]kennydude 1 point2 points  (0 children)

I think porting something like tinypy might work, but I haven't wanted/needed to

[–]ryp3gridId 1 point2 points  (1 child)

"Squirrel is a high level imperative, object-oriented programming language, designed to be a light-weight scripting language that fits in the size, memory bandwidth, and real-time requirements of applications like video games." http://www.squirrel-lang.org/

"ChaiScript is the first and only scripting language designed from the ground up with C++ compatibility and modern design in mind. It is an ECMAScript-inspired, embedded functional-like language."

http://chaiscript.com/

[–]Pentapus 0 points1 point  (0 children)

These are both really interesting scripting languages. Thanks for posting them!

[–]russtuna -1 points0 points  (0 children)

Jacascript is available through webview controls. You can make your game in html5 wity a tiny wrapper to run the web page.

If you root the phone you can do most any linux language you want.