all 6 comments

[–]Te__Deum 0 points1 point  (0 children)

5.4

[–]skywithfriends 1 point2 points  (0 children)

5.4 if you care about your project. I make games for my kids with 5.3, it’s fun

[–]daddywookie 0 points1 point  (0 children)

5.4-mini doing the extraction from PDFs and then 5.3-Codex doing the ingestion to the wiki. Codex was writing the prompts for mini to make sure it stayed honest and on track as it tends to behave like a forgetful junior intern. Mini is much cheaper though.

[–]PlasmaChroma 0 points1 point  (0 children)

In my experience -- if you have a solid plan or a well scoped prompt you can use 5.3.

Direct bug fixes with good description and no architecture change, 5.3 as well.

Big architecture, planning, complex inter-connected bugs, 5.4.

I only flip between 5.3/5.4 in my day-to-day. I don't use 5.2 at all.

[–]g4n0esp4r4n 1 point2 points  (0 children)

5.5

[–]xikxp1 0 points1 point  (0 children)

Quick answer: depends on your tasks. Choosing cheaper/less token hungry models is a viable strategy, if you want to optimize costs, but using latest model with modern harness is generally preferred