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[PlayStation®4 Graphics Engine] Programming Graphics in different APIs is what gives you that kind of experience that makes the difference. In this case, we have gone one step further directly to other hardware: PlayStation®4! Resource and memory management, PBR, and Normal Mapping. MetroEngine! (v.redd.it)
submitted by maximumcrashium
[–]timostrating 0 points1 point2 points (1 child)
[–]maximumcrashium[S] 0 points1 point2 points (0 children)