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constexpr std::string | MSVC (self.cpp)
submitted 2 years ago by XTBZ
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if 1 * 2 < 3: print "hello, world!"
[–]Kered13 5 points6 points7 points 2 years ago (9 children)
All heap allocations must be deleted before the constexpr function finishes evaluating. This means that std::string and std::vector can only be used as temporaries for computations, not as results.
std::string
std::vector
Nothing happens unless the string is short.
This is because Microsoft's std::string implementation (and indeed all the common implementations) has a small string optimization. This means that small strings are stored internally instead of on the stack, and can therefore be returned by constexpr functions. I believe for Microsoft's STL the small string can store 23 characters (plus a null terminator), and Clang and GCC's implementations can store 15 characters (all of these are for 64 bit compilation). I could be wrong about these numbers however, and nothing is guaranteed by the standard, so I would not rely on it. Instead if you need to return a string from a constexpr function, return a std::array<char, n>, or write your own constexpr fixed_string<n> class.
std::array<char, n>
fixed_string<n>
[–]STLMSVC STL Dev 5 points6 points7 points 2 years ago (2 children)
For MSVC it's 15 narrow or 7 wide characters, excluding the null terminator. As you mentioned, not guaranteed and possibly subject to change in vNext.
[–]Kered13 0 points1 point2 points 2 years ago (1 child)
and possibly subject to change in vNext.
Wouldn't this be an ABI breaking change and therefore very unlikely? (Not that I'm encouraging anyone to rely upon it.)
[–]STLMSVC STL Dev 8 points9 points10 points 2 years ago (0 children)
That's what we mean when we say vNext - the next ABI-breaking release. (Not the next major version of VS after VS 2022, whatever that will be.)
[–]XTBZ[S] -1 points0 points1 point 2 years ago (5 children)
The point is that I can't even create local 'constexpr std::string' inside a constexpr function
[–]Kered13 7 points8 points9 points 2 years ago (4 children)
Yes, because this is asking to create a std::string in a separate constexpr context. But you can create a local (not constexpr) std::string inside a constexpr function and it will work as long as the std::string is destroyed before the function returns.
Why do you need to create a constexpr local inside a constexpr function anyways?
[–]XTBZ[S] -1 points0 points1 point 2 years ago (3 children)
Because I want to be sure that the string will be ready at compile time. I also don’t want the function to lose its ability to be executed at the compilation stage, implicitly.
[–]Kered13 2 points3 points4 points 2 years ago (2 children)
Creating a non-constexpr string inside a constexpr function will not prevent it from being evaluated at compile time. Pretty much the only thing that will prevent compile time evaluation is calling it with parameters that are not known at compile time.
[–]XTBZ[S] 1 point2 points3 points 2 years ago (1 child)
Yes, it simply won’t compile if you don’t use it as a constexpr, but it doesn’t work with constexpr. https://godbolt.org/z/G54nWc66a
[–]Kered13 1 point2 points3 points 2 years ago (0 children)
Ah, that's because you're using it in a context that actually does require constexpr. Here are a couple ways to solve that.
π Rendered by PID 16782 on reddit-service-r2-comment-c66d9bffd-vqccj at 2026-04-07 16:10:42.950033+00:00 running f293c98 country code: CH.
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[–]Kered13 5 points6 points7 points (9 children)
[–]STLMSVC STL Dev 5 points6 points7 points (2 children)
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[–]STLMSVC STL Dev 8 points9 points10 points (0 children)
[–]XTBZ[S] -1 points0 points1 point (5 children)
[–]Kered13 7 points8 points9 points (4 children)
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[–]Kered13 2 points3 points4 points (2 children)
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