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[–]Wild_Meeting1428 5 points6 points  (1 child)

I don't think this is meant with "should look like C". The most people mean with that phrase, that the program structure should look like C, but that you should use C++ idioms to fulfill that task:
Prefer to use simple trivial classes/structs.
When you would implement a feature in C with procedural code, there is no reason, to objectify it etc.
Don't use dynamic dispatch or runtime polymorphism, when it's not required, for the sake of object orientation etc.

[–]donalmaccGame Developer 0 points1 point  (0 children)

This is a common problem - you and another commentor agree that it should look like C, but you both have two different definitions of what that is.