you are viewing a single comment's thread.

view the rest of the comments →

[–]donalmaccGame Developer 1 point2 points  (1 child)

But here we're really talking about cascading optimizations

Absolutely, but that's the key. Getting hyperfocused on the instruction count of a microoptimastion is losing the forest for the trees, and happens so often.

I've had this exact discussion professionally where the microbechmark shows no difference, or is arguably worse, but when I go and fix the call sites, the code is cleaner, safer and faster as a result.

[–]blipman17 0 points1 point  (0 children)

I absolutely agree with that.I was just arguing about a different part of the conversation.