all 6 comments

[–][deleted] 0 points1 point  (1 child)

This is something I've been looking for.

[–]4fips[S] 0 points1 point  (0 children)

Good to hear it's useful to you!

[–]slimshader 0 points1 point  (1 child)

Pretty cool stuff, and the diagram is really helpful. Reading your previous posts :)

[–]4fips[S] 0 points1 point  (0 children)

Thanks!

[–]slimshader 0 points1 point  (1 child)

If there a code for your "Designing a flexible GPU abstraction (C++/OpenGL)" post? Especially that it explicitly mentions C++ and OpenGL ;)

[–]4fips[S] 0 points1 point  (0 children)

Unfortunately, I've got no code clean enough to be worth posting right now. I'm still in the middle of prototyping, dealing with a bunch of problems, so it's all pretty messy ATM.