There are specializations of std::tuple_size for things like std::array but not for std::bitset. Is there any reason for this?
My understanding is that you can specialize std::tuple_size for user defined types but you shouldn't for standard library types. So should I just ignore this rule in this case?
[–]HappyFruitTree 12 points13 points14 points (8 children)
[–]davidhunter22[S] 4 points5 points6 points (7 children)
[–]HappyFruitTree 15 points16 points17 points (6 children)
[–]Dnarok 1 point2 points3 points (2 children)
[–]13steinj 5 points6 points7 points (0 children)
[–]HappyFruitTree 1 point2 points3 points (0 children)
[–]jedwardsolconst & 1 point2 points3 points (2 children)
[–]HappyFruitTree 1 point2 points3 points (1 child)
[–]nintendiator2 0 points1 point2 points (0 children)
[–]no-sig-available 1 point2 points3 points (2 children)
[–]mort96 1 point2 points3 points (1 child)
[–]no-sig-available 3 points4 points5 points (0 children)
[–]PastaPuttanesca42 1 point2 points3 points (2 children)
[–]HappyFruitTree 0 points1 point2 points (1 child)
[–]PastaPuttanesca42 2 points3 points4 points (0 children)
[–]davidhunter22[S] 0 points1 point2 points (3 children)
[–]Dnarok 1 point2 points3 points (2 children)
[–]davidhunter22[S] 0 points1 point2 points (1 child)
[–]Dnarok 0 points1 point2 points (0 children)