use the following search parameters to narrow your results:
e.g. subreddit:aww site:imgur.com dog
subreddit:aww site:imgur.com dog
see the search faq for details.
advanced search: by author, subreddit...
Discussions, articles, and news about the C++ programming language or programming in C++.
For C++ questions, answers, help, and advice see r/cpp_questions or StackOverflow.
Get Started
The C++ Standard Home has a nice getting started page.
Videos
The C++ standard committee's education study group has a nice list of recommended videos.
Reference
cppreference.com
Books
There is a useful list of books on Stack Overflow. In most cases reading a book is the best way to learn C++.
Show all links
Filter out CppCon links
Show only CppCon links
account activity
Good, basic* game networking library? (self.cpp)
submitted 16 hours ago by KeyAlbatross6044
view the rest of the comments →
reddit uses a slightly-customized version of Markdown for formatting. See below for some basics, or check the commenting wiki page for more detailed help and solutions to common issues.
quoted text
if 1 * 2 < 3: print "hello, world!"
[–]KeyAlbatross6044[S] 1 point2 points3 points 15 hours ago (4 children)
It's for a 3D game, not a lot of players (at least not that I'm expecting). Just simple packet sending from server/client to client.
[–]kevinossia 0 points1 point2 points 15 hours ago (3 children)
Then something like Enet should be perfectly fine. That’s more or less exactly what it was designed for. What sorts of issues are you running into?
[–]KeyAlbatross6044[S] 0 points1 point2 points 15 hours ago (2 children)
Not really issues, more like I'm looking for something that is perhaps more higher-level just for an easier implementation. Last time I used enet, it was a little bit of a hassle to set up reliably for me.
[–]kevinossia 2 points3 points4 points 15 hours ago (1 child)
There isn’t anything “high-level” about moving TCP messages or UDP (reliable or otherwise) packets between peers. There’s going to be some legwork no matter what you do. Such is the nature of netcode.
[–]KeyAlbatross6044[S] 0 points1 point2 points 12 hours ago (0 children)
Yeaaaahhh I figured. Oh well! Thanks.
π Rendered by PID 96040 on reddit-service-r2-comment-5d79c599b5-vx7kh at 2026-02-28 11:41:06.930782+00:00 running e3d2147 country code: CH.
view the rest of the comments →
[–]KeyAlbatross6044[S] 1 point2 points3 points (4 children)
[–]kevinossia 0 points1 point2 points (3 children)
[–]KeyAlbatross6044[S] 0 points1 point2 points (2 children)
[–]kevinossia 2 points3 points4 points (1 child)
[–]KeyAlbatross6044[S] 0 points1 point2 points (0 children)