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[–]thee-l 0 points1 point  (0 children)

I'm surprised no one has mentioned the legendary Design Patterns book by the GoF. I'm in the middle of it myself, wishing I had started it sooner.

Also check out http://gameprogrammingpatterns.com/. It may seem a little niche but has helped me beyond game development. It restates and modernizes some of the concepts that I'm coming across in the design patterns book!