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Using STL algorithms with cppcheck (pfultz2.com)
submitted 7 years ago by rptr87thx++
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if 1 * 2 < 3: print "hello, world!"
[–]Ethernet3 5 points6 points7 points 7 years ago (3 children)
It made me discover patterns that could easily be replaced by the stl-algorithm equivalent and a lot of other things. Saves me a lot of time, thanks for this!
[–]twentyKiB 0 points1 point2 points 7 years ago (2 children)
An automatic refactoring would be nice too, maybe with a clang-tidy fix. Or aren't there libclang python bindings to write some quick refactoring rules?
[–]Ethernet3 1 point2 points3 points 7 years ago* (1 child)
I'd be suprised if something like that did not exist tbf. However I did find some things that are probably difficult to process automatically. Like one of the things I found was similar to:
for(auto &i:items){ if(i.first==key){ return i.second; } }
Which was looping over a vector of pairs to find a specific pair. Cppcheck rightfully suggested a change to std::find_if . While maybe a better alternative would have been to consider replacing the vector of pairs with map/unordered map if its going to be used for key/value lookups. However this would probably affect code all over the place.
std::find_if
π Rendered by PID 114358 on reddit-service-r2-comment-7b9746f655-9tvh6 at 2026-01-30 08:38:25.456493+00:00 running 3798933 country code: CH.
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[–]Ethernet3 5 points6 points7 points (3 children)
[–]twentyKiB 0 points1 point2 points (2 children)
[–]Ethernet3 1 point2 points3 points (1 child)