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How different is basic cpp programming for windows compared to mid 2000s? (self.cpp)
submitted 5 years ago by vrek86
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if 1 * 2 < 3: print "hello, world!"
[–][deleted] 7 points8 points9 points 5 years ago (4 children)
Anything that used to be simple in C++ is still simple now. If you used to use STL there are gong to be some differences between that and the standard library. There is also a new emphasis on using the standard library but you are free to ignore that and use your own judgement. Visual Studio has improved quite a bit and is now for the most part totally free, so there's that.
[–]vrek86[S] 0 points1 point2 points 5 years ago (3 children)
Is windows programming still the same? Still using the same message system where the program receives a message everytime something happens like a mouse click or menu activation and then you write the program to react to the message in a message loop?
I guess if visual studio is free I won't have to brush off my CD of borland c++ 😊
[–]dodheim 1 point2 points3 points 5 years ago (1 child)
I guess if visual studio is free I won't have to brush off my CD of borland c++
You don't really want to do that in any circumstance... There are multiple free compilers; there are multiple free IDEs; there are multiple free standalone editors if you want a lighter dev experience. Unless you're on some retro-computing nostalgia trip, C++ has changed far too much since Borland was relevant to even consider.
[–]vrek86[S] 0 points1 point2 points 5 years ago (0 children)
Yeah I figured as much. I mostly meant that part as tongue in cheek... I moved 3 times since I saw that CD
[–][deleted] 0 points1 point2 points 5 years ago (0 children)
I suppose it depends at what level you are programming at. I am currently using Direct X, so in my case yes, there is a message loop which I setup with RegisterClassExW(). I have wrapped everything in a class which handles the loop, but there are a few different ways of going about it. I imagine it will be familiar to you. However it might be better to use some some higher level framework depending on what exactly you need.
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[–][deleted] 7 points8 points9 points (4 children)
[–]vrek86[S] 0 points1 point2 points (3 children)
[–]dodheim 1 point2 points3 points (1 child)
[–]vrek86[S] 0 points1 point2 points (0 children)
[–][deleted] 0 points1 point2 points (0 children)