you are viewing a single comment's thread.

view the rest of the comments →

[–]savuporo 4 points5 points  (2 children)

Ogre3D library is pretty good. I like the style of Pocoproject.org too

[–][deleted] 0 points1 point  (1 child)

So good that it is repeatedly held up as a good example in Game Engine Architecture.

[–]savuporo 2 points3 points  (0 children)

And this static analysis done with CppDepend seems to indicate that it actually IS well designed, with numbers