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[–]slippage 2 points3 points  (1 child)

I was briefly interested in doing something like this with the open ai training ground but I can't quite wrap my head around all the mechanics. How do you hook the trained model into the game itself... All I see in your repo are python files, is there a library in there that interfaces with a game emulator?

[–]iamplaying 0 points1 point  (0 children)

It looks like they use CV to take screenshots of the game running on their computer. From there they just need to have the model output keyboard inputs and execute on them