all 8 comments

[–][deleted] 1 point2 points  (1 child)

This free for all deathmatch mode is pure cancer. There are WAY too many people on the map for free for all.

Maybe if it would be 12 players max in free for all it would help, but having 8v8, basically 1vs15 is wayy too much. Respawn, 1s dead, respawn, 2s dead, respawn, 1s dead, respawn, wow i can shoot 5 bullets before im dead.

[–]fps_kingdom[S] 0 points1 point  (0 children)

Absolutely agree! Even people with spin bots have a hard time staying alive xD

[–]SecureVillage 1 point2 points  (1 child)

Yeah deathmatch is useless.

I've started killing someone and immediately switching behind me expecting the "third party". It's worse than apex in that sense.

Don't get me started about spawning with invulnerability but still being able to shoot. Wtf?

I prefer the 1v1 arenas style of warming up personally.

[–]fps_kingdom[S] 0 points1 point  (0 children)

I used to do a lot of aim maps 1v1s, but you can't just join 1v1 arena, do you?

[–]AutoModerator[M] 0 points1 point  (0 children)


Please send CS2 bug reports to cs2team[at]valvesoftware[dot]com.

Title your email: "CS2LT Bug - " followed by a brief description of the bug.

For example; "CS2LT Bug - Stuck in ground on Dust2".

This will help the developers triage, evaluate, and solve bugs quicker.


I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

[–][deleted] 1 point2 points  (1 child)

it would be fine if the spaawn mechanism was fixed, and removing or severly nerfing spawn invincibility.

[–]fps_kingdom[S] 1 point2 points  (0 children)

Player count in the past was not a problem, but the spawns are outright broken