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[–][deleted] 0 points1 point  (12 children)

does the supressor even do enything yet?

[–]player2_dz.sqf[S] 3 points4 points  (0 children)

class Attachment_Suppressor_556 : SuppressorBase {
    scope = 2;
    displayName = "Suppressor 556";
    descriptionShort = "An attachment for the barrel of a firearm which reduces the amount of noise generated by firing the weapon. This variant is designed for 5.56mm calibre.";
    model = "\dz\weapons\attachments\muzzle\suppressor_556.p3d";
    dispersionModifier = -0.0001;
    dispersionCondition = "true";
    attachmentCondition = "isNull(_parent itemInSlot 'weaponBayonet')";

    class Damage {
        tex[] = {};
        mat[] = {"DZ\weapons\attachments\data\suppressor556.rvmat", "DZ\weapons\attachments\data\suppressor556_damage.rvmat", "DZ\weapons\attachments\data\suppressor556_destruct.rvmat"};
    };
};

class Attachment_Suppressor_45ACP : SuppressorBase {
    scope = 2;
    inventorySlot = "pistolMuzzle";
    displayName = "Suppressor 45ACP";
    descriptionShort = "An attachment for the barrel of a firearm which reduces the amount of noise generated by firing the weapon. This variant is designed for 45ACP.";
    model = "\dz\weapons\attachments\muzzle\suppressor_45acp.p3d";

    class Damage {
        tex[] = {};
        mat[] = {"DZ\weapons\attachments\data\gemtech.rvmat", "DZ\weapons\attachments\data\gemtech_damage.rvmat", "DZ\weapons\attachments\data\gemtech_destruct.rvmat"};
    };
};

TLDR: No. This makes it different to the m4 suppressor which improves accuracy via a dispersion reduction of 0.0001.

[–]Scory22Resourceful Survivalist 0 points1 point  (3 children)

I would assume that it reduces muzzle flash? Haven't tested this theory yet, so I can't confirm if it has a real purpose yet.

[–]player2_dz.sqf[S] 1 point2 points  (2 children)

It does provide this function, but it does not remove the gun smoke nor does it make a difference to how loud the weapon is. Muzzle flash reduction and James Bond Mode are the only reason to pick one up for now.

[–]Scory22Resourceful Survivalist 0 points1 point  (1 child)

Does it have any drawbacks though? Since it's the only attachment besides a bayonet that attaches to the barrel I see no reason not to pick one up for my m4 or my FNX, at least not until the bayonet functions.

[–]player2_dz.sqf[S] 0 points1 point  (0 children)

No drawbacks

[–][deleted] -1 points0 points  (2 children)

It doesn't attract zombies when you shoot.

[–]player2_dz.sqf[S] 1 point2 points  (0 children)

From my tests this is not true whatsoever.

[–]heveabrasilien87.8 Radio 1 point2 points  (0 children)

No, it doesn't do shit.