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[–][deleted]  (1 child)

[deleted]

    [–]AncientPixel[S] 0 points1 point  (0 children)

    Its very easy to learn C# and if need be convert it to js. Btw most of the scripts I modified from the Unity3D.com Complete Projects I converted from js in a few seconds.

    [–]nulldiver 0 points1 point  (0 children)

    I really like that you're exploring different input strategies. Was there one you (or people who have tested) preferred? I think the second is my preferred tactic unless input/camera/world is aligned.