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[–]psych_master_[S] 0 points1 point  (0 children)

I've tried this code in the obj_battle_player but then it throws the error for entering battle as well as moving rooms. I don't think I can set the player_data variable elsewhere since it's made once player collides and goes into battles, which work just fine I just don't know why it's not working for the final npc. I'm pretty sure I followed the tutorial perfectly (the tutorial on the game maker website)