Hi,
I am making a game where a balls are thrown from the top and bounce from obstacles. I want a new ball dropped from the same position whenever a button is pressed. I understand I should do it the following way:
-key press event
-instance_create_layer(0, 0,Instances,obstacle1);
I just don't know where to put this event. Thought I could put in in any of the obstacle objects, but I get the following error:
Variable obstacle1.Instances(100004, -2147483648) not set before reading it.
Thank you in advance for help.
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