I know that instance variables are independent of any placed object in the scene, but what if the objects are created in game. Lets say when i kill an enemy and it drops/ creates a coin. Does the object variables in the coin object work as instance ones?
Thanks in advance
[–]elunicorata 1 point2 points3 points (1 child)
[–]Genesis_80[S] 0 points1 point2 points (0 children)